

If you are flying in multiplayer, your actual stopping point is at 32 million blocks, where the server will kick you for "Invalid location". In multiplayer, these issues do not exist at all: there is no 'wall of freezing', and you may go much deeper if you are flying. It is very difficult to pull this off without flying/creative mode - you must jump from very high to make it 2 chunks far before you fall into the void and die. Any entity (the player included) going any farther than 2 chunks will get stuck, and cannot die. There is a region 2 chunks past 30 million where you can enter and not get stuck - instead, you fall through the ground and die in the void. Ingame, any chunk past the 30-million mark will have no lighting and collisions. Interestingly enough, the chunks aren't "fake", and are actually saved to the disk and may be relocated with map editors.

The fact that nobody will ever walk all the way there is no excuse not to fix this bug. It should be like in Pocket Edition where there's just an invisible wall.

When players step (or maybe just fly) beyond the boundaries, they will be unable to move and will be stuck there forever. Fake chunks are rendered past the boundaries of the world.

#Bukkit iconmenu download
Whenever I download the game as soon as it loads up to the title screen my game window closes. Please mark your issue with one of these issue labels: (listed from highest priority to lowest) Be sure to leave a single totally blank line before each new issue (but not before comments), unless the issue appears directly beneath a header. There is no need to place bullet points before issue labels. Please sign all issue reports and comments by typing ~~~ (three tildes tilde may be found above Tab ↹ on USA keyboards, and to the right of on British keyboards). Issues that Jeb cannot reproduce, however, are to remain in their original place. bugs go in the Bugs subsection, with major bugs listed before minor bugs, annoyances in the Annoyances subsection, with major ones before minor ones, and issues that Jeb has marked as fixed or skipped are moved to the Fixed/Skipped section. )īe sure to sort issues by category, type, and priority: redstone issues go in the Redstone section, etc. (Also, note that if, for example, a minor annoyance appears in both single-player and multiplayer, and in both creative and survival modes, you should label it as, not. Finally, please determine which game mode(s) your issue appears in, and flag it with the appropriate label(s). Also, make sure to proofread your issue report before submitting it unintelligible issue reports come off as inconsiderate and disrespectful.
#Bukkit iconmenu mods
Make sure you're testing the bug in the correct version (for this page, that's 1.2.3) with no mods installed. If you're unsure of an issue, it's good practice to post about it on the talk page to see whether others can reproduce it. If possible, contact the submitter by user-talk first and tell them about your concerns. Please do not spontaneously delete an issue report or comment, unless it is patent nonsense submitted by someone who has not logged in. 5 Crafting/Enchanting/Brewing/Interface.1 Organization of This Page & Instructions.
